Made during Global Game Jam 2023 FGJ Kymenlaakso 

Description

In a small lush forest, something is brewing underground... In PilgriMush you play as a colony of mushrooms, with a singular goal: to reach the Promised Mushroom Land. 

However, the grand expanse of grassy fields on the way will prove to be a great hurdle. The only way to overcome it is to do the only thing that mushrooms know best! 

Spread your spores, transmit your nutrients, and unleash your expansive mycelium network in order to take over the fields! By making use of the symbiotic relationship between mushrooms and trees, you can help the forest expand, and catch a ride along with it. Only the nutrient-carrying mycelium can help provide the resources required to the trees surviving in the drought...

How to play

Start the game by clicking on the Spore icon at the bottom left of the screen. Then use the spore to pollinate any tree in the forest with mushrooms.

The pollinated trees will soon start reproducing!

The goal of the game is to reach the Mushroom Land at the bottom right corner of the map. When a tree has been pollinated within the Mushroom Land
the gane has been won!

Click on any pollinated tree to unleash the mushroom's Mycelium Roots. Click on any other pollinated tree to connect them! Keep connecting trees to
create a vast network of mushrooms under the trees, helping the trees share the nutrients they need to expand through the dry fields. You can see

the amount of nutrients each tree has from the small number underneath it.

Be careful! You don't want your trees to run out of nutrients, or else they will soon die!

Note: If you restart the game from the pause menu, you need to pause and unpause the game again for it to work properly.

Controls

Hold right click to scroll through the map

Escape key to pause

Left click to plant spores and unleash Mycelium.

Developers

Game Design, Music, Sound Effects: Victor Drivas
UI, UI animations, Textures, Backgrouns, Video: Vesna Grau
Assets, Asset animations, Winning screen: Nuppu Lukkarinen
Programming Lead: Tuomo T.
Programming: Antti K., Nilla Y.

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